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Dmin cossacks european wars
Dmin cossacks european wars





dmin cossacks european wars

This is not penalized by a saturation of computer capabilities, aesthetic battles is particularly significant. The main attraction of the game is, in addition to an important anchor in the history of Europe xvi th and xvii th century, the ability to create and manage much larger armies than in other games of the same type. Technological trees are complete (through academies) and nation (16 in all, including England, France, Austria and Prussia) has its specific units and graphics reminiscent of true monuments that can still contemplate in major European cities. Local peculiarities are that some countries have ships as other nations have not but it is usually of medium class ships or ships adaptation to a particular cultural group (the Muslim countries have no frigate but an equivalent: the xebec) which does not imbalance the game. It is also of marine units ranging from troop transport ship lines of vessels. Finally, the artillery is the same from one country to another. The cavalry, elite weapon is somewhat standardized between some kinds of riders with some types more according nations (eg, the Russians have two kinds of Cossacks). There are in the game the different existing weapons during the period of the game, including the infantry whose characteristics vary widely from one nation to another. The player is required to lead an army of up to several thousand men (it is possible to display nearly 8000 units simultaneously on the screen), the game allowing to reconstruct great battles. This is astrategy game in real timein which the action takes place in the XVIIthand XVIIIthcenturies. Cossacks: European Wars is avideo gamedeveloped byGSC Game Worldand published b圜DV Software Entertainment.







Dmin cossacks european wars